COLOUR GRADING IN ADOBE PREMIERE PRO
Take your productions to a new level with the powerful colour grading capabilities of Adobe® Premiere and Adobe After Effects, Lumetri Color Tools, now part of Adobe Premiere Pro CC and Adobe After Effects CC. Craft your looks to create picture-perfect output for virtually any format, from handheld tablets to the big screen.
Up your creativity.
Focusing on Adobe Premiere's Lumetri Color colour correction tools & scopes, this 1 day hands on training course will teach you the basics of colour correction & grading; from analysing shots, using Scopes, correcting problems and creating grades. It will also teach you the principles and workflow of colour correction.
The Lumetri Colour Tools, scopes and work space have given Adobe Premiere Pro a professional and comprehensive set of colour correction and grading features, enabling users to accurately colour correct and grade a sequence with out exporting to dedicated colour grading packages.
Learn these new tools and the process of colour correction and grading, quickly and effectively, with our 1 day course.
WHO SHOULD ATTEND
Any existing Adobe Premiere Pro users that want to learn the basics of colour correction and grading using the excellent Lumerti color tools. Upping their creativity and giving their video output a slicker high production value look.
A basic understanding of Adobe Premiere is required.
The Color Workspace
Customising the Color Workspace
Over view of the colour correction workflow
Broadcast safe settings
High Contrast / Low Contrast
Using the Histogram
Using the Waveform Monitor
Correcting a colour cast
Using the RGB Parade
Using The Vector Scope
Using Color Wheels,
Using the Basic Controls
The Hue Saturation Curve
Using Key based qualifiers
Hue, Saturation & Luminance,
Adding a Mask to a primary & Secondary corrections
Using Multiple corrections creating a grade
Saving a grade
Using Lumetri Looks
Applying grades over multiple clips
Correcting over a sequence
Using the Lumetri Color Effects with Adjustment layers
Rendering & output.